Armor/Shield Stats

Table of all shield/armor stats and what they do. Keep in mind that stats here do not necessarily have to be on armor only, they can appear on weapons as well.
Stat Name
Description
Default Value
Maximum Value
Defense
Full description for defense can be found here.
0 Defense Points
N/A
Block Power
The % of damage that your gear can block.
25% Damage Block
75% Damage Block
Block Rating
The chance of your gear to block an incoming attack.
0% Chance
80% Chance
Block Cooldown Reduction (CDR)
By default, you can only block an attack every 5s. This is a reduction in % of that cooldown/
0% Reduction (5s CD)
80% Reduction (1s CD)
Dodge Rating
Chance to completely negate an incoming attack in %.
0% Chance
80% Chance
Dodge CDR
CDR for dodging an attack.
0% Reduction (5s CD)
80% Reduction (1s CD)
Damage Reduction
Flat % damage reduction from all incoming sources of damage.
0% Damage Reduction
N/A
Fall Damage Reduction
Flat % reduction for fall damage.
0% Damage Reduction
N/A
Projectile Damage Reduction
Flat % reduction for projectile damage (bows, tridents, etc.)
0% Damage Reduction
N/A
Physical Damage Reduction
Flat % reduction for physical damage (melee weapons)
0% Damage reduction
N/A
Knockback Resistance
% chance for gear to negate incoming knockback.
0% Chance
N/A